Thursday 19 April 2012

Focus groups audience research: Feedback

We asked for some feedback from two of the students in our class, and also our teacher.
One thing all their comments had in common was a few minor shaky parts in our filming. Although we did use a tripod for some parts of the film, there are some parts of the film done using handheld, and this is probably where the shakiness occurs. I agree with the idea that we could've improved on this by perhaps using a tripod throughout all filming.
They also commented on the fact that underneath the table of our gambling scene, there was some rubbish and things which should not have been in the frame. I also agree with this being a problem. We should've checked the scene and made sure it was all clear and looked presentable before starting our filming.
We did get positive feedback on our variety of camera shots used. We used a lot of camera shots which fit well with the conventions of film noir, making this part of our film appropriate.
The material we used in our film, such as the gambling and the flashbacks, was also conventional and we got positive feedback on that too.
According to the three people in our focus group, the lighting we used was good, however I think that there are certain scenes where our lighting could've been improved. For example during our gambling scene, I think the lighting could've been improved then.
Our continuity was considered overall good, but most of the focus group commented on the doll at the beginning of our OTS being random. We did intend for this part of the film to be mysterious, for the audience to see this as a hook and to ask questions, however perhaps we could have explained it more in the actual OTS.
The shots we used for the flashbacks were considered strong, and I agree with this.
Our sound effects matched well with the conventions and our OTS, especially at the very beginning with the creaking of the rocking chair.
If we had time, we would change the credits at the end to 'directed by' and 'produced by', and not have all the credits at the end.